_ARBITER_PARAMETERS

//0x10 bytes (sizeof) struct _ARBITER_PARAMETERS { union { struct { struct _LIST_ENTRY* ArbitrationList; //0x0 ULONG AllocateFromCount; //0x4 struct _CM_PARTIAL_RESOURCE_DESCRIPTOR* AllocateFrom; //0x8 } TestAllocation; //0x0 struct { struct _LIST_ENTRY* ArbitrationList; //0x0 ULONG AllocateFromCount; //0x4 struct _CM_PARTIAL_RESOURCE_DESCRIPTOR* AllocateFrom; //0x8 } RetestAllocation; //0x0 struct { struct _LIST_ENTRY* ArbitrationList; //0x0 } BootAllocation; //0x0 struct { struct _CM_PARTIAL_RESOURCE_LIST** AllocatedResources; //0x0 } QueryAllocatedResources; //0x0 struct { struct _DEVICE_OBJECT* PhysicalDeviceObject; //0x0 struct _IO_RESOURCE_DESCRIPTOR* ConflictingResource; //0x4 ULONG* ConflictCount; //0x8 struct _ARBITER_CONFLICT_INFO** Conflicts; //0xc } QueryConflict; //0x0 struct { struct _LIST_ENTRY* ArbitrationList; //0x0 } QueryArbitrate; //0x0 struct { struct _DEVICE_OBJECT* ReserveDevice; //0x0 } AddReserved; //0x0 } Parameters; //0x0 };